Seamless Proximity & Engagement Tools for the Modern EdTech Stack
Empower your platform with hardware-agnostic connectivity and gamification features that turn any student device into a high-value touchpoint.
LISNR’s ultrasonic technology, Radius, is transforming how ed tech softwares engage and reach students before, during, and after classes. When combined with LISNR’s Quest loyalty platform, Ed tech softwares can offer schools gamified and personalized learning experiences that increase attention and long-term retention of educational materials.
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Your Software’s Next High Value Differentiation
LISNR’s Radius product establishes a direct communication channel between the teacher and their students using their existing devices, no specialized hardware or complex pairing required. By detecting proximity to students’ devices, ed tech software can enable frictionless attendance verification, personalized learning experiences, and gamified curriculum.
LISNR expands the experience for students with a loyalty management portal, Quest. By adding a loyalty component, schools can gamify learning experiences, increase compliance, and improve long-term retention of educational material.
High Value Features
Attendance Verification
Access Control
Shared Screens
Wayfinding
Gamification
Modality Comparison
Radius offers the fastest, most secure, and easily scalable solution for attendance verification.
Verification Method
How are students interacting with the attendance verification?
★ ★ ★ ★ ★
High-frequency, inaudible sound waves. Data-Over-Sound
★ ★ ★ ★ ★
Visual scanning of a 2D code. Students check-in at the start of class.
★ ★ ★
Students mark themselves as present via BLE connection
User Friction
How long does it take to mark all students as present for class?
★ ★ ★ ★
Zero-to-Low. Phone "hears" the room and checks in automatically.
★ ★
Medium. Students pull out phone, open app/camera, and align with code.
★ ★ ★
Medium-to-High. Students need to check-in to class themselves
Hardware Needed
What uplift is required for virtual attendance tracking
★ ★ ★ ★
Existing. Speakers and microphones are present in standard devices.
★ ★ ★
Screen + Camera. Users pull out devices and scan the code on screen.
★ ★
Beacons + Devices. Students need devices with BLE Beacons.
Security
How secure and accurate is the attendance verification protocol?
★ ★ ★ ★ ★
High. ToneLock & Encryption protect against fraud and spoofing.
★
Low. Students need mobile devices and can share the QR outside of class.
★ ★
Low-to-Medium. Students nearby to the classroom can be marked present.
Connectivity
How does the solution work for all environemnts (Hybrid/Remote)?
★ ★ ★ ★ ★
High. Works without data connectivity during the actual data-exchange.
★ ★ ★
Required. Dynamic QR Codes require data connection.
★ ★
Required. Connectivity required for BLE attendance verification.